Welcome to Shroom Haven! A colorful grotto full of fun guys, this peaceful and cozy town is home to the Mushum people. Living deep in the earth, their lives are carefree -- until
The inhabitants of Shroom Haven don't build their homes -- they grow them from the ground up.
You'll need to pass through the humble front gates of Shroom Haven every time you want to make a run out into the dark and dangerous Root Roads.
Leeum & Meeca, trainees for the next generation of the Root Guard under Minella. Good-natured Leeum (right) is Minella's son. Aloof but determined Meeca (left) practically worships Minella, but has always been unimpressed by her fellow trainee.
The hulking Minella is the Champion and sworn defender of Shroom Haven. She is the sole remaining member of the Root Guard after her partner was lost during a Blight attack many years ago.
Shroom Haven Props I. An armchair and furnace. Objects in Shroom Haven are not built or constructed, but rather grown from naturally-occurring mush-terials.
Shroom Haven Props II. A lamppost of bioluminescent spores. A well to draw pure water from deep below the grotto. A bed to lay your cap at the end of a long day.
Shroom Haven Characters II. Some quick sketches testing out simpler and cozier character designs that are less reliant on humanoid proportions.
One of the earliest sketches of the Shroom Haven concept included the idea of a humanoid character coming across the mushroom city while exploring underground.
Axolit'l, a slippery creature you'll find in the caves.
Shroom Haven is a worldbuilding project I started in late 2024. With this project I wanted to push for cuter and cozier designs, and experiment with nature-themed subject matter.